looking at this tutorial
http://www.cambam.co.uk/docs/tutorials/skulljelly.htmlwith cambamplus trial
could someone update the tutorial so that we can recreate the .cb file from scratch?
it doesn't mention how to get the 3ds model into cambam.
issues i'm having:
- in "draw/surface/from mesh" I see STL, but no 3DS, yet this tutorial mentions both 3ds and stl (i have 3dsmax)... also, are there other formats i should be able to import? (i.e. dxf) how?
- in a new project, when importing an .stl file to a layer with"draw/surface/from mesh", and then converting to the "machining/3d profile" I do not get the "3d profile" or "resolution" headings in the options/properties for the 3d profile. yet, in the skull-big-foam-mold.cb sample file, there is both "3d profile" and "resolution" headings.... My "3d profile" machining icon (wireframe cube on orange background) does not have these 2 headings. so I can't tell what I'm doing wrong that I don't get the full options for the machining 3d profile...
and... looking at this tutorial (hightmap)
http://www.cambam.co.uk/docs/tutorials/heightmaps.htmlwith cambamplus trial
I'm more interested in heightmap bitmap images in hard wood with several passes so the endmill doesn't dig in and get stuck/smoke, etc... I noticed the heightmap tutorial is a single-pass one that wouldn't work well if plunging deep into hard material. could someone update the tutorial with a few comments how to construct a 3d profile with multiple passes? I think I know how to do it in theory (draw/surface/from heightmap) - but again, I am stumped because I can't get it to generate a toolpath. 1.) the options are different than what i see in the skull tutorial (3dprofile and resolution sections are missing). and 2.) when I hit ctrl-t no visual tool paths are produced. I can't figure out why. I've spent several hours trying different things. comparing to the skull's 3dprofile parameters, etc...
so i've been working at this for several hours now. I can't seem to generate a toolpath off any 3d surface. tried creating 3dsurface from both a 3ds file (I found that I can "file/open" it, trying to "Draw/Surface/from mesh" doesn't appear to work for 3ds...), and with the "draw/surface/from heightmap" both produce a 3d surface, but alas, both when selected and adding a "machining/3dprofile" cannot generate a toolpath with ctrl-t, even after tweaking parameters in the options/parameters for the 3dprofile (missing the 3dprofile and the resolution sections, so i cannot tweak those)...
so, in short, any ideas how to get "3D profile" to generate a toolpath? can't get it to work in 0.94b +....

thanks!!