Hello,
I assume you want cut it with 4 axis
First thing, for have a good view, I toggled "toolpath visibility" to "selected" (main folder)
the first thing that I view is that the object is not centered for the rotation ; you need to align it with X or Y axis ; here I align it on X, assuming your 4th axis is along the X axis
you need also align in Z ; I use the align window: X=left, Y and Z= center.
I take the extrema for know size and postion in Z. for Z
I have –0.5433 … to +0.5433 (axis = 0 = centered in Z for a rotational axis)
Now I can define a stock by using this infos ; it's only needed for simulation with CV, but it's still useful to show if the part fit in the stock .. I set a stock of 6 , 1.3 , 1.1 in size with a stock surface to 1.1 / 2 = 0.55 and stock offset is set to 0 in X and 1.3 / 2 = -0.65 in Y
A this stage, we have this.

Now we can fit the values in the MOP's.
Part1 – roughing.
First we set the min and max in Z (stock surface and target depht)
SS= 0.5433
TD = -0.5433
clearence plane a little above the stock surface = 0.6
I change also some other things.
stepover is set to 0.5 ; it's better with a ballnoze.
resolution is set to 0.05 -> with a tool of 0.1875 it give a resolution of 0.1875*0.05=0.0094 inch (~0.25 mm) that means that the toolpaths will follow the Z height of the model with a precision of 0.0094 inch.
I add also boudary marging of 0.2 to allow the tool to down at each side of the model.
Boudary method is set to shape outiline.
Now, to do the finishing, just copy paste your MOP and change some little things.
set roughing clearance to 0, depth incr to 0, stepover to 0.1, and you can reduce boudary marging to 0.1
For the second finishing (vertica), just copy/paste your finishing mop and change to "vertical" in the 3D profile method.
The second face.
Copy paste the first part to do a second part with the same MOPs.
In each MOP, change:
backface to true
backface zero Z = 0
edit the header of the first MOP to rotate the A axis(G0 A180) and check the other headers that must be removed because copy/paste of mop (only the first MOP of each part must have the rotational infos)
the profile that you added is not needed; but you must do something to hold the part ; left some material at each end of the objet for example.
For this object, maybe it's more easy to do without 4th axis, by flipping the part on the table ; in this case you can add some tabs to hold the part
++
David