I am releasing the first version of my new plugin for CamBam – Texture Builder. Creating textured surfaces on your CNC machine can offer the potential for interesting effects.
While some of the capabilities of this new plugin already exist in CamBam (by importing and manipulating 3-D surface models) the plugin offers some additional capabilities to develop regions of texture from basic elements (we can call these tiles) by placing them parametrically over a surface using a range of basic operators (translate, scale, copy, rotate as well as repeating in linear and polar patterns). These processes are defined in a script that can be saved, edited and reused as required.
The plugin accepts tile definitions in the form of STL, RAW, XYZ files, and various image formats (interpreted as height maps), and can produce models in XYZ, RAW or STL model formats (the latter two can then be imported into CamBam).
I am also attaching a short document showing some examples, including how the basic tiles might be prepared using third party tools.
I would appreciate any feedback, comments or indications of bugs that you may find. The multilingual support has only been partially implemented at this stage. If there is sufficient interest I can try to set up the scripting language to be translatable.
Geoff
