Lacking that, the plugin would require to predict which direction to move (start-point to end-point, or otherwise end-point to start-point). In the event that it had to move from end-to-start, there is some work that would require to be done on the geometry calculations, in order to get the arc to curve the "right way", because the value stored in the arc's definition is relative to the direction of 'travel' of the arc.
It's not absolutely necessary that all the arcs and polylines progress in the same direction, but lacking that, Eddy will have to do some internal work to fix the direction issues.
Lloyd