At the risk of offending, did you read the whole sentence?
I can't make it do what isn't there, but an alternative might be to use several 3D waterline finish MOPs starting with a large roughing clearance and eventually finish with zero roughing clearance.
Yes, I did read the whole thing. And I will play with this option also. My concern is DOC may be harder to control than what the automatic code in the Waterline Rough does. Visualizing what's actually being cut with a ball end mill is a bit difficult without a simulator, so checking for a DOC too deep would be hard to do manually.
As you said, it'll will take more time to get a working solution than just letting it cut air. Of course, at this point it has become an academic exercise. The tool has been made, heat treated, tempered, and used to finish the job already!
I will also play with Eddy's plugin. (Which is very cool, BTW). I haven't played with it enough to realize the limitation existed in code.
If the boundary taper could be made to work both positive and negative, it would be a neat solution. I just never figured it would only grow the toolpath in +Z.
Thanks, and Merry Christmas. Hopefully Santa brought you lots of goodies to make chips with!
Dan